The game is not really good in terms of optimization either. This game tries really hard to make you play it with a controller for some reasons. Funny thing is that if you use the controller, not only you get a better aim, but you get a fixed camera as well. You can only see in the direction you are shooting, and the game features long range enemies in big rooms. I thought that Metal Gear Rising Revengeance had a HORRIBLE camera, but this game is a fine competitor. Other stuff like the Jammed chickens and rats are stupid too, since the chickens can't even be killed, and they will very likely steal a full heart when you don't even notice them.Īnother thing is the freaking camera. Things like Curse and Coolness are not even explained in the game, and more than 50% of the items do not have a proper explanation on how it works. Some game mechanics are terribly explained or just make no sense. Getting that stupid achievement is even worst if you don't have the luck to find automatic weapons, or just decent ones. I always hated that, in order to get an Excelsius Round, you have to not take ANY damage in a (very likely unfair) boss fight because you have no other choice to get a heart container. Alot of bosses, enemies, and situations need resources that are not limitless, or even specific weapons (that are more than 200 and they are completely random), so you'll not feel like having a challenge but you just feel cheated when you die because the only items you got in the first 2 floors are the Pea Shooter or some random item that makes your dodges poisonous.Īnother thing is that you can't add arcade like features to a game that is 80% luck based. Loosing ANY kind of heart, shield or even obliterators feel SO frustrating just because it will be very hard to recover another one.Īlso, I once said a phrase that can basically describe the entire game: "skill brings you far, but will never lead you to victory in this game", and I still do not deny it. Especially in a game where hearts, shields and pickups in general are freaking rare, you can't just pop out a wall enemy because reasons, or a fairy that shoots like a gangster in the middle of nothing. I know it's a roguelike, but a game needs to be a little bit predictable in some way to atleast get an advantage. Most people usually say something like "duh you are bad at the game so you think it's unfair" and then they play with a controller with the auto-aim on, and maybe they even find Gunter. But hold on, I'll explain of course.įirst of all the game is not hard, is unfair. It's been a long time since I first played the game, but now (after hundreds of plays) I think I came up with the most complete critic on the game: it's bad.
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